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Tuesday, February 08, 2005

 

"You cad! You bounder! Finish him, old boy!"

PC games, when they're not tying into a hit movie, typically mine a few common settings/genres, like the ancient historic world, World War II (or other contemporary military operating environments), the near-future, the far-future or the typical medieval fantasy setting. Occasionally a game busts out of this mold and tackles a subject like the Wild West, "cyberpunk" or modern-day horror. But all in all, there are few games made each year that really create an innovative new world or explore a brand-new setting, and when they do (like American McGee's Alice or Impossible Creatures), they often have significant flaws because they don't have the luxury of relying on the observations of similar games' failings. It's hard to make a five-star game when you're doing it all by trial and error. Wouldn't it be cool to see more games based on other settings, like this 1900's-era fighting game?


The hobo has a wicked "Stealing-Pies-From-Windowsills" finishing move.
Posted by Hello

Comments:
I wonder if the mime screams when you "finish him".
 
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